js 截图功能实现
使用html2canvas库实现截图
html2canvas是一个流行的JavaScript库,可以将网页元素转换为Canvas图像。安装方式:
npm install html2canvas
基本用法示例:
import html2canvas from 'html2canvas';
const element = document.getElementById('target-element');
html2canvas(element).then(canvas => {
document.body.appendChild(canvas);
const image = canvas.toDataURL('image/png');
// 可以保存或下载这张图片
});
使用Canvas API原生实现
对于简单的截图需求,可以直接使用Canvas的drawImage方法:
const canvas = document.createElement('canvas');
const ctx = canvas.getContext('2d');
const img = new Image();
img.onload = function() {
canvas.width = img.width;
canvas.height = img.height;
ctx.drawImage(img, 0, 0);
const dataURL = canvas.toDataURL('image/png');
};
img.src = 'data:image/svg+xml,' + encodeURIComponent('<svg xmlns="http://www.w3.org/2000/svg" width="200" height="200"><foreignObject width="100%" height="100%"><div xmlns="http://www.w3.org/1999/xhtml">Your HTML content</div></foreignObject></svg>');
浏览器原生API实现
现代浏览器支持MediaDevices API,可以捕获屏幕或窗口:
async function captureScreen() {
try {
const stream = await navigator.mediaDevices.getDisplayMedia({
video: { displaySurface: 'window' }
});
const videoTrack = stream.getVideoTracks()[0];
const imageCapture = new ImageCapture(videoTrack);
const bitmap = await imageCapture.grabFrame();
const canvas = document.createElement('canvas');
canvas.width = bitmap.width;
canvas.height = bitmap.height;
const ctx = canvas.getContext('2d');
ctx.drawImage(bitmap, 0, 0);
const image = canvas.toDataURL('image/png');
videoTrack.stop();
} catch (err) {
console.error('Error:', err);
}
}
实现截图下载功能
将Canvas转换为可下载的图片:
function downloadImage(dataUrl, filename) {
const link = document.createElement('a');
link.download = filename;
link.href = dataUrl;
document.body.appendChild(link);
link.click();
document.body.removeChild(link);
}
// 结合html2canvas使用
html2canvas(document.body).then(canvas => {
downloadImage(canvas.toDataURL('image/png'), 'screenshot.png');
});
处理跨域资源问题
当截图包含跨域图片时,需要设置CORS属性:
const img = new Image();
img.crossOrigin = 'Anonymous';
img.src = 'https://example.com/image.jpg';
img.onload = function() {
const canvas = document.createElement('canvas');
canvas.width = img.width;
canvas.height = img.height;
const ctx = canvas.getContext('2d');
ctx.drawImage(img, 0, 0);
};
性能优化建议
对于大型DOM结构的截图,可以采取以下优化措施:
- 设置scale参数降低分辨率:
html2canvas(element, { scale: 0.5 }) - 使用ignoreElements选项排除不需要渲染的元素
- 分批处理大型页面,分段截图后合并
- 使用worker线程避免阻塞主线程







